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- Daily office lives of Aoba and her colleagues at the game development studio Eagle Jump.
- A young girl pretends to live a normal school life with her friends, unable to perceive what is truly happening around her.
- Five Japanese high-school girls form a club for some camping fun.
- Chiya enters the town of Meirocho to begin her training as a fortune teller's apprentice, and, hopefully, become the next Urara!
- Shinobu Omiya is a Japanese high school girl who, five years ago, had a homestay in England with a girl named Alice Cartelet. One day, Shinobu receives a letter from Alice saying she is coming to Japan to live with her. Surely enough, Alice appears and joins Shinobu and her friends at her school.
- Follow the Outdoor Activities Club as they travel around the Yamanashi prefecture to collect stamps and explore what the region has to offer.
- At Fujisaki Girls Academy, student council president Natsuo Maki is the epitome of grace and perfection, admired by all the young girls who attend the school. One day, Riko Kurahashi walks into the student council room on an errand, only to discover Natsuo practicing her kissing techniques on a pillow, an act that is neither graceful nor elegant. Riko soon discovers that Natsuo desires more romance in her life, leading her to practice "romantic situations" in secret. Sympathizing with her, Riko agrees to help Natsuo with her love research. Named "Love Lab," the project practices the essentials of love and romance, such as bumping into each other "accidentally" and holding hands. Soon, the entire student council joins in on the fun in the Love Lab too! Through their research and real life encounters, what will they learn about romance? Weaving together funny characters and comedic situations, Love Lab builds a story of friendship and romance, while never missing a beat with the laughter.
- As Run, Nagi and Yuuko begin their sophomore year while Tooru begins her freshman year, their exciting high school life filled with drama, humor and adventure begins for the four friends during their everyday lives.
- The adventures of the Data Processing Club - Yuzuko, Yui and Yukari - as they live out their lives with fun and adventure.
- Yuno and Miyako write final tests. Girls try to pull through from a heat in an inflatable pool.
- Yuno became ill. Strange dreams dream her.
- Miyako and Yuno draw the model of bust of Brut. Girls do Teru-teru-bozu for a fine weather.
- At Yuno and Miyako drawing lesson outside. They must draw, something unusual on territory of school. In the evening girls go to karaoke.
- At school must pass competitions, but from the rain of them carry all the time. The box of chestnuts is sent Sae. Girls prepare rice with chestnuts. Yuno meets with a home-maker.
- Yuno did not do a home-work on winter vacations. She does collage on a large change.
- Girls do a new table with the name of house. All know that Miyako pays for a room less than other. They go to the house owner and know why.
- Sae needs to hand over the short story, but she falls behind from a chart. Yuno and Miyako find in a bookstore a book Sae's and read history about sisters.
- Yuno give lottery tickets. She gives on one Miyako, Hiro and Sae. A new teacher comes in an academy.
- By Sae comes her sister Chika.
- Girls go in a zoo, what to draw animals from nature.
- Yuno participates in the exhibition of pictures. But she does not have time to draw the picture and Miyako takes her in a show-room not complete. In the evening girls go to the bath-house.
- 2012TV Episode