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1-16 of 16
- A ground-breaking immersive competition series that drops 8 young people into the fantastic, fictional world of Everealm, where they must save a Kingdom by fulfilling an ancient prophecy.
- Teams start the race from four points on earth
- As each team settles into the race, the challenges of the four courses become a hard reality.
- The race to the center of the earth continues, and each team is pushed to their limits.
- Just as teams begin to settle into the competition, the Big Reveal shakes things up.
- All the competitors including the strongest are pushed to their breaking point as the race continues over the half way point.
- Unexpected events disrupt the race for one team as stage one nears it's end.
- The four teams have reached the final stage of the race as they converge in Hawaii for a head-to-head battle. Who will be the winning team?
- The Paladins learn their quest: restore the Divine Crown before Everealm falls to Tavora.
- The Paladins must blind Tavora's flying spies and reclaim the Dragior's Gem of Strength.
- Tavora secrets a magic mirror into Oraa, revealing the heirs and the Paladins' quest.
- The Paladins seek keys to the King Stone as Tavora turns Dravus, seizing the Divine Crown.
- The heirs are divided, Dravus is tempted, and the Paladins face their final gem keeper.
- The heirs are divided, and faith in the Paladins is shaken as Dravus and Tavora sow chaos.
- Heirs and Paladins rally to rescue Cedric from Dark Legion as the Quest hangs in balance.
- The One True Hero emerges to face off against Tavora for the future of Everealm.