Things have been quiet since we originally reported on a planned remake/remaster for Star Wars: Knights of the Old Republic. With many fans still crossing their fingers and waiting, we have some new information to update you all with. Come inside to learn more!
It's been awhile since we initially reported on the Knights of the Old Republic remake/remaster, despite posting some minor updates I'd heard on my Twitter account. As such, and considering some new(ish) information I've come across, I figured now was as good a time as any to provide a more formal update on the state of the beloved RPG.
First of all, I'd like to refresh your memory on my original report last year. I started out by stating my reluctance to comment on the news I'd heard, even though I had word from three entirely separate sources saying the same information.
It's been awhile since we initially reported on the Knights of the Old Republic remake/remaster, despite posting some minor updates I'd heard on my Twitter account. As such, and considering some new(ish) information I've come across, I figured now was as good a time as any to provide a more formal update on the state of the beloved RPG.
First of all, I'd like to refresh your memory on my original report last year. I started out by stating my reluctance to comment on the news I'd heard, even though I had word from three entirely separate sources saying the same information.
- 9/28/2016
- by feeds@cinelinx.com (Jordan Maison)
- Cinelinx
For anyone who’s familiar with EA’s track record when it comes to delaying triple-a game releases, the worrying-sounding news title you clicked on to get here might make your heart sink. But try not to worry – EA’s COO Peter Moore has told the most recent issue of McV that Star Wars Battlefront looks to be on course to meet its scheduled November 20 release date.
You can’t ship it if it doesn’t work or the quality isn’t right. You just bite the bullet. Trust me, shipping Hardline in March was not the easiest thing to do from a business perspective, but it was the right thing to do from a player perspective. We’d have no compunction, no hesitation that if something went wrong with Battlefront, if it wasn’t right, we would just push it.
But that’s not going to happen. The game is playable with 40-players already,...
You can’t ship it if it doesn’t work or the quality isn’t right. You just bite the bullet. Trust me, shipping Hardline in March was not the easiest thing to do from a business perspective, but it was the right thing to do from a player perspective. We’d have no compunction, no hesitation that if something went wrong with Battlefront, if it wasn’t right, we would just push it.
But that’s not going to happen. The game is playable with 40-players already,...
- 6/25/2015
- by Joe Pring
- We Got This Covered
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