I can't give it a 10 because there is a point at which being calculatingly perfect with the grass, trees, clouds and buildings begins to appear to the eye as a mere texture, which suspends your belief in the 3D world in which you're playing. It gets harder to tell close objects from farther objects because, though the distant objects are smaller as they would be, there is still too much detail, so that the distant objects begin to appear as smaller elements that are next to the nearer objects rather than farther away. That is why I'm suggesting to all who wish to really enjoy this 3D environment in the same way that you enjoy your 3D vision, to get the free Natural Mod 1.2 for Crysis. It will add an element of frugality to the sharpness of objects as they literally fade into the distance. Very distant mountains have a more realistic fog, making them appear more distant and realistic. The net result is that even objects that are only a distance of 5 ft. farther away from you seem much more 3D, making it easier to strategize as far as sneaking up, attacking or jumping over something or someone. Don't listen to complaints that it makes things look washed out; that's just someone who hasn't re-adjusted his contrast and gamma settings as a result of the inherently milder appearance of shadows and color, as these do fade in the distance. phenomenal It also adds a much needed glare to the sunlight as it shines through leaves and clouds. Even the moon glows as it's supposed to. It will renew your faith in this game's potential as it enlivens the realism. You'll want to start over at the beginning again, just to marvel at detail that you missed before. To find it, type "natural mod 1.2" in Google.