- In a distant time and place, power is decided by a cruel game in which two teams of gladiators fight in a vast arena.
- England; the year is 1066. On the eve of the greatest battle of the Medieval period, William the Duke of Normandy, meets Vidr a mysterious wayfarer, who invites him to accept a game of Claang; a game very similar to chess. As he recounts the legendary origins of this game, Vidr narrates the story of Tyr an ancient leader, who like William is about to risk everything in a battle that all believe to be impossible to win.—Stefano Milla
- In a distant time and place, power is decided by a cruel game in which two teams of gladiators fight in a vast arena. Using trickery and corruption, the ambitious SAHR gathers an immense share of power, ruling with tyranny and making his team nearly invincible. Tyr, a military leader, is thought to have been killed in battle but has retreated to an island to recover from his injury. There, he begins to train a new team of gladiators to seek revenge and end Sahr's rule.—Wonderphil Productions
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