Directed by
Jason Jones |
Writing Credits
Joseph Staten | ... | (story director) |
Clay Carmouche | ... | (writer) & |
Seth Dickinson | ... | (writer) & |
Jonathan Goff | ... | (writer) & |
Robert McLees | ... | (writer) (as Robt McLees) & |
David Mongan | ... | (writer) (as Dave Mongan) & |
Joshua Rubin | ... | (writer) & |
Lily Yu | ... | (writer) |
Lucy Prebble | ... | (writer: cinematics) |
Felix Gilman | ... | (writer: tower) |
Eric Raab | ... | (writer: managing editor) |
Cast (in credits order)
Produced by
Jonty Barnes | ... | producer |
Bungie | ... | producer |
Jessie Coombs | ... | producer |
Allen Murray | ... | producer |
Patrick O'Kelley | ... | executive producer |
Elena Siegman | ... | senior producer |
Music by
C. Paul Johnson | ||
Paul McCartney | ||
Martin O'Donnell | ||
Michael Salvatori |
Cinematography by
Matthew A. Ward | ... | (cinematic director) |
Editing by
Bungie |
Casting By
Timothy Cubbison |
Art Department
Christopher Barrett | ... | artist |
David Candland | ... | ui design lead |
Andrew G. Davis | ... | ui artist |
David Dunn | ... | artist |
Isaac Hannaford | ... | lead concept artist |
Jeffrey Henderson | ... | storyboard artist (as Jeff Henderson) |
Andrew Hopps | ... | World Artist |
Marcus Lehto | ... | additional art direction |
James Yavorsky | ... | character artist |
Sound Department
J. David Atherton | ... | dialogue editor |
Nick Baxter | ... | dialogue recordist |
Adam Boyd | ... | sound designer: cinematics |
Trevor Bresaw | ... | sound designer: cinematics |
Dustin Burford | ... | dialogue recordist |
Serge Courtois | ... | dialogue recordist |
Daniel Davila | ... | dialogue recording assistant |
Victor Durling | ... | Technical Audio Designer |
John Guentner | ... | foley mixer |
David Henry | ... | sound designer |
Bryen Hensley | ... | sound designer |
Stephen Hodde | ... | sound designer |
C. Paul Johnson | ... | sound design lead |
Claudio Pelissero | ... | trailer sound designer: trailer |
Steve Perski | ... | adr recording engineer/dialog recording engineer |
Chuck Russom | ... | sound effects recordist |
Derek Snyder | ... | dialogue recordist |
Kelly Vockel-Gaya | ... | dialogue recordist (as Kelly Vockel) |
Jay Weinland | ... | sound design lead |
Rob Pearsall | ... | sound designer (uncredited) |
Visual Effects by
Paul Alexiou | ... | digital production manager: Prologue |
Adam Benson | ... | visual effects artist |
Niall Booker | ... | environment artist: Prologue |
Brian Broussard | ... | technical director |
Kevin Cahill | ... | visual effects artist: game cinematic |
Andrea Caretta | ... | lead digital compositor |
Zac Cavaliero | ... | cinematic previz artist |
Adrian Dimond | ... | rigging supervisor: game trailer |
Brian Genna | ... | facial performance capture: Faceware |
Park Jae-wook | ... | visual effects supervisor (as JaeWook Park) |
Éva Kedves | ... | concept artist |
Thomas Kernan | ... | modeler: Prologue |
Krisztian Kinder | ... | motion capture specialist: Digic Pictures - intro cinematic segment |
Gavriil Klimov | ... | concept designer |
Desiree Lunsford | ... | visual effects artist: opening credits |
Hnedel Maximore | ... | fx artist: game cinematic |
Troy McFarland | ... | mocap lead |
Allan McKay | ... | vfx supervisor |
Noah Peterson | ... | character fx supervisor: Prologue |
Armando Plata | ... | visual effects producer: opening cinematic |
Vitalii Prykhodko | ... | visual effects artist |
Vivek Reddy | ... | visual effects |
Tom Sanocki | ... | visual effects supervisor |
Igor Staritsin | ... | senior mattepaint/concept artist |
Maggie Sugar | ... | visual effects artist (as Maggie Sugars) |
Patrick Vidal | ... | visual effects artist: opening cinematic |
Philipp Wibisono | ... | senior lighting td: trailer |
Jim Pierce | ... | animator: opening sequence - House Of Wolves (uncredited) |
Stunts
Dominic Kinnaird | ... | motion capture stunt |
Camera and Electrical Department
Peter Ferren | ... | 1st Unit Assistant Camera: A Cam / 1st Unit Camera Utility: A Cam / 1st Unit Electrician: A Cam / 1st Unit Grip: A Cam / 1st Unit Lighting Technician: A Cam |
Animation Department
Mitch Gonzalez | ... | animation supervisor: Prologue Films |
John Hasbrook | ... | animator |
Jason Hendrich | ... | cinematic animator |
Matt Kelly | ... | animator / technical animator |
Adam Lawson | ... | cinematic animator |
Richard Lico | ... | lead animator |
Takayuki Sato | ... | animator: Prologue Films |
Tom Saville | ... | animator |
Veara Suon | ... | animator |
Casting Department
Maggie Brown | ... | casting assistant |
Editorial Department
Andrew M. Young | ... | colorist: Taken King/The Sword Cutscenes |
Music Department
Daniel Louis Adams | ... | musician |
Nathan Brimmer | ... | composer: additional music |
Kathryn Byam | ... | music supervisor (as Katie Sippel) |
Peter Cobbin | ... | score engineer |
Mathieu Hallouin | ... | trailer music |
C. Paul Johnson | ... | composer: theme music |
Matt Jones | ... | score assistant engineer |
Kory Kruckenberg | ... | music scoring engineer |
Stan LePard | ... | composer: additional music / orchestrator |
Skye Lewin | ... | composer: additional music / musician |
Libera | ... | singers |
London Voices | ... | choir |
Paul McCartney | ... | composer: additional music |
Northwest Sinfonia | ... | orchestra |
Martin O'Donnell | ... | composer: theme music |
David Sabee | ... | conductor / music contractor |
Michael Salvatori | ... | composer: theme music |
Kirsty Whalley | ... | score music editor |
John Winters | ... | recordist |
Additional Crew
Philip Bache | ... | voice production coordinator |
Levi Bailey | ... | additional dialogue |
Paul Bertone | ... | additional design leadership |
Harry Buerkle | ... | voice production coordinator |
Chris Butcher | ... | programmer |
Simon Clowes | ... | director: Visual FX Opening Sequence |
Tim Ebling | ... | lead tools engineer |
Chris Faiella | ... | Voice Director: Video Game |
Jake Gaskill | ... | voice production coordinator |
Wes Gleason | ... | additional voice director |
George Gradwohl | ... | performance testers (as Jacob Gradwohl) |
Jaime Griesemer | ... | additional design leadership |
James Hokanson | ... | it engineering manager |
Jami Jeffcoat | ... | technical designer |
Steve Lopez | ... | it director |
Bill Metters | ... | production engineer |
Brien Perkins | ... | network tester |
Alex Pfeiffer | ... | design lead |
Zach Russell | ... | programmer |
Shay Sanders | ... | PvP Test |
Niles Sankey | ... | world design lead |
Jesse Sheehan | ... | voiceover production assistant |
Madeleine Shopoff | ... | tools bvt tester |
Bennett Smith | ... | voice director |
Austin Snyder | ... | voice production associate |
Scott Steffy | ... | q.a. testing |
James Tsai | ... | lead designer |
Nadia Tzuo | ... | prologue and end titles designer: Prologue Films |
Stephen VanWambeck | ... | doc testers |
Ben Wallace | ... | programmer |
Thomas Wiggin | ... | xbox digital marketing (as Tom Wiggin) |
Mark Yocom | ... | release engineer |
Kenny Zhao | ... | voice production coordinator |
Christian Antolin | ... | prologue and end titles designer: Prologue Films (uncredited) |
Deborah Rombaut | ... | motion capture: Warlock (uncredited) |
Thanks
Noah Sarid | ... | special thanks: Activision |